Id love the shot clock but not sure how we can make it work functionally.. The first four stats are the mathematical equivalent of saying if you score more points than your opponent you'll always win. However Field Goal Attempts does make sense to themI share stats with them and they understand the concept of getting more "shot attempts" than the other team. . In Division I college basketball, 66.5 possession per 40 minutes is a good average, while 75 is considered very fast and 60 is very slow. Take, for instance, this season-long lineup efficiency snapshot from anationally-ranked boys basketball program in the Northeast. At the highest levels of basketball, youll see video coordinators and assistant coaches using it to measure everything from a certain plays success, to how they hedge off screens or deploy a certain defense. I used footage of boys varsity basketball games (courtesy of the Hopkins Academy Varsity Basketball Team, and the Hadley Media Youtube page) and recorded the makes and misses of each type of shot in order to prioritize the most efficient ways to score in high school basketball. This is a critical report for us and this tool makes me a better coach. Using a possession chart for tracking in-game flow can offer basketball coaches valuable and instantaneous feedback. When you look at the big picture, there are so many benefits from the addition of a shot clock.. All 4 of those top stats directly affect the final score -- if I take one away (like FT%), I lose part of that snapshot and story. Brie Voorheis, Murdock High It was true before the 3pt shot was allowed and is still true and it works at any level even at the college and pro level. But what does this have to do with High School basketball? But support for the shot clock appears significant in the Chicago area. But I do respect your choices and your program does look cool, and you obviously put a lot of time into it. A jump ball doesn't necessarily count as a turnover. I want to see the entire story in one simple and concise place. What can you work on improving so youre better prepared next time to handle that press? By scoring 2pts per minute and playing great defense, any team at any level should win most of its games if they are 24, 32, 40 or 48 minutes. The possession chart can track both of these team concepts in-game. Ellis also points out that the average number of possessions, statistically, in a high school basketball game is 65. Loyola, in particular, is a prime example. When circled, that means the shot was made. Always appreciate suggestions! Removing redundant buttons and prompting for events based on the situation at the moment would reduce clutter and make the program easier to use. Greater Gardner high school girls basketball Week 9 top performer poll If it's a positive number, that means we're beating our opponent in that area (and just as importantly I can see exactly how much we're beating them by). I think the opposite. But theyll also use it on the defensive side of the ball, to see how effective they were at getting stops or forcing poor shot selection. Lavorato believes the shot clock adds fan interest as well, while adding to a players understanding of the game and making the pace of the game easier. I don't want the kids even seeing points because some never score yet. If fact, I'm going to add something to the beginning of the article to mention that. If it's a negative number, that means we're not doing good. The reason that it doesn't hold as true in the NBA is that the defense played at the Pro level is lousy. Harden scored 45 points, matching his playoff scoring high set eight years ago with the Rockets. We had a group where the first and fourth quarter were were really good numbers, but for some reason in the second quarter we just werent as good efficiency-wise, so were trying to figure out, why is that? Livatino is one who says he doesnt see any negatives.. So as a result they buy into the importance of REBOUNDING, VALUING THE BALL, and so on.This structure has been very effective for me. The number of possessions in an NFL game may be one of the toughest things to determine. Winning should be a secondary goal, not the primary goal. That could happen more often during Arizona high school basketball games if the state moves forward with a 35-second shot clock. 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